But my friend can't see it, and even with direct connect through my IP with port 5121 he times out. When making a game, the game will search for the server (which I assume is my own) and log on.
I can successfully go 'online' and see a list of servers, and create a new game too. You can then get the Server Details or Connect. In the meantime, you'll need a new server's IP address so that you can 'direct connect', which can usually be found on that server's website. I've installed NWNCX 0.2.9 from this page: Īnd added this to my hosts file: 199.193.152.27 # SkywingL's substitute listing serverġ98.23.165.35 # Visavent's gamespy replacement The NWN community has a workaround/fix for this (NWNCX 0.2.7 and later fixes this). I installed the 1.69 critical rebuild patch. So I searched the web for a solution, and did all the following: perzistentn hardcore role-playing svt zaloen na he Neverwinter Nights a pravidlech.
We both have the GOG.com Diamond edition. Here is a list of servers and their direct connect addresses.
A friend and I have been trying to replay NWN together, but we can't find eachother online anymore, since the Gamespy servers went offline.